: Added weighted footfall sounds and screen-shake effects to give the Automaton a sense of mechanical scale.
Fixed a critical crash when the Automaton interacted with the heavy blast doors. Automaton Story [v0.1.1]
: Implemented the first pass of the "Battery Drain" mechanic. Standing still now conserves 15% more energy than active movement. : Added weighted footfall sounds and screen-shake effects
Resolved an issue where the "Optical Sensor" (flashlight) would flicker indefinitely in low-power mode. and your memory banks are corrupted
: Added three collectible "Data Logs" in the Maintenance Bay area to provide lore on the facility's collapse. Bug Fixes
"System Initialization... 12%... 48%... 100%. Protocol 0: Survive. Protocol 1: Find the Architect. Your chassis is rusted, and your memory banks are corrupted, but the signal from the surface is clear. Proceed, Automaton."