Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]

Doodle Jump For Kinect [xbla][arcade][jtag/rgh] -

: Some players found the constant bobbing movement tiring over long sessions. Critics also pointed out the lack of traditional controller support and the absence of a multiplayer mode. Technical Note: Jtag/RGH

Watch the gameplay trailer to see the full-body motion controls and new boss battles in action: Doodle Jump Kinect Trailer Game Informer YouTube• Jun 29, 2013 Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]

The game replaces the traditional mobile tilt controls with : : Some players found the constant bobbing movement

Unlike its mobile counterpart, this version introduced several exclusive elements: This means it can be sideloaded as a

For users on modded consoles (Jtag/RGH), the game exists as an . This means it can be sideloaded as a digital folder (typically ID 5841123F ) or converted to a GOD (Games on Demand) format to run directly from an internal or external hard drive. Doodle Jump for Kinect Review

Released on , for the Xbox Live Arcade (XBLA) , Doodle Jump for Kinect transformed the iconic mobile platformer into a full-body motion-controlled experience. Developed by Smoking Gun Interactive and published by D3Publisher , it was priced at 400 Microsoft Points (roughly $5.00). Core Gameplay & Kinect Controls