Doors [v1.0.1 Part 1] May 2026
: No longer just a simple pre-set room, the basements now utilize a random generation system . Expect maze-like layouts filled with vents that make navigating in the dark even more challenging.
It’s not just about the looks; the game feels different. The entities are smarter, and the world is more reactive. Doors [v1.0.1 Part 1]
: Keep your eyes peeled for new hallways and sub-rooms. You might even find a hallway where you’re forced to duck just to make it through. 👁️ New Mechanics & Challenges : No longer just a simple pre-set room,
This is only the beginning of the v1.0.1 cycle. As we prepare for the descent into the Mines in Part 2, make sure you've mastered these new Hotel halls first. A Beginner's Guide to the NEW DOORS Update! | Roblox The entities are smarter, and the world is more reactive
Whether you’re a veteran surviving Door 100 or a newcomer just learning to crouch, here’s everything you need to know about this first major step in the game's evolution. 🏨 The Hotel Re-imagined
: Looking for a boost? Check the drawers for new health and speed potions. You can also now spend your collected gold at El Goblino’s Shop , which features items like Lockpicks, Flashlights, and the powerful Skeleton Key . 🗝️ Exploring the "Backdoors"
: Be more careful with your door numbers. Dupe is now more common and appears in new, trickier locations. Multiple paths can now appear, forcing you to remember the correct sequence or face a nasty jump scare. Buffed Entities :