(gamingbeasts.com) — Euro.truck.simulator.3
Moving to a new game would require SCS to renegotiate licenses for dozens of truck brands, a process that is both costly and time-consuming.
The current game engine is continuously updated (e.g., DX11 and ongoing DX12 transitions), which renders a full sequel largely unnecessary for graphical or technical jumps. Euro.Truck.Simulator.3 (GamingBeasts.com)
Instead of a sequel, the franchise is focusing on major engine upgrades and massive content expansions for ETS2: Moving to a new game would require SCS