If Sister Madeline catches you on your final day, you face grim punishments:

In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement

You are sacrificed as "barbecue meat" in a dark ritual. Content Highlights for Early Access Evil Nun The Broken Mask all game over endings

After a few minutes of "behaving," the achievement will pop, signifying you are a "proper, respectful child" in Madeline's eyes. Good vs. Bad Endings

Leaving through the front entrance, which can be done silently or by triggering the alarm.

Hiding inside or on top of the laundry van to be driven out of the school.

These involve completing complex puzzles to leave the school grounds: