High-ranking cult members can "Bond" with the Spire. This grants them a unique Flesh-Mend ability, allowing them to regrow lost fingers or toes at the cost of massive temporary exhaustion. Visuals and Effects
This feature adds a new endgame ritual for ideoligions centered around body modification and organic growth. Fleshcult Precept (High or Extreme) Fleshcult.rar
Emits a faint, sickly red glow that intensifies during ritual raids or solar flares. Steam Workshop::Epoch High-ranking cult members can "Bond" with the Spire
Once per quadrum, you can "draft" the Spire to pulse, instantly healing 10% of all fleshy injuries on nearby pawns but granting a temporary "Hunger-Pang" debuff that makes them eat 200% faster. Fleshcult Precept (High or Extreme) Emits a faint,
Your colonists gather to feed the Hearth. As they chant, the building consumes nearby organic matter (corpses or meat) to grow a Living Spire . Core Gameplay Mechanics