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[huge-a-tron] Pet - Simulator X Script Pastebin L...

-- Function to collect pets local function collectPets() -- Assuming pets are in a certain area and have a specific name for _, pet in pairs(workspace:GetChildren()) do if pet.Name:lower():find("pet") then -- Adjust the name to your needs local petPosition = pet.HumanoidRootPart.Position local distance = (humanoidRootPart.Position - petPosition).Magnitude if distance < 10 then -- Adjust the distance to your needs -- Logic to collect the pet goes here -- For example: firetouchinterest(humanoidRootPart, pet.Touched, 0) end end end end

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") [HUGE-A-TRON] Pet Simulator X Script Pastebin L...

-- Variables local player = Players.LocalPlayer local character = player.Character local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Function to collect pets local function collectPets()