Jazzpunk -
: The visuals draw heavily from 1960s animation and the work of designer Saul Bass .
: Players control Polyblank , a silent protagonist tasked with infiltrating odd locations like the Soviet Consulate. jazzpunk
: The game rewards exploration, with secret gags tucked into every "nook-and-cranny" of its open levels. World and Characters : The visuals draw heavily from 1960s animation
: Every interaction is designed for a laugh, from degaussing pigeons to "Wedding Quake," a first-person shooter wedding. from degaussing pigeons to "Wedding Quake

