Jazzpunk -

: The visuals draw heavily from 1960s animation and the work of designer Saul Bass .

: Players control Polyblank , a silent protagonist tasked with infiltrating odd locations like the Soviet Consulate. jazzpunk

: The game rewards exploration, with secret gags tucked into every "nook-and-cranny" of its open levels. World and Characters : The visuals draw heavily from 1960s animation

: Every interaction is designed for a laugh, from degaussing pigeons to "Wedding Quake," a first-person shooter wedding. from degaussing pigeons to "Wedding Quake