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The base game provides several competitive modes through its standard launcher:

: A player-driven economy where users produce raw materials and deliver them to workshops to create weapons and armor.

: A long-term project focused on allowing a small group of friends to play through the standard campaign together.

: Time in the world never stops, so you must travel and wait for healing in real-time while other players continue their actions.

: Large-scale battles where one team defends a castle against another. Other Co-op Options

: A 6v6 tactical mode where you spend points to spawn as different classes.