The base game provides several competitive modes through its standard launcher:
: A player-driven economy where users produce raw materials and deliver them to workshops to create weapons and armor.
: A long-term project focused on allowing a small group of friends to play through the standard campaign together.
: Time in the world never stops, so you must travel and wait for healing in real-time while other players continue their actions.
: Large-scale battles where one team defends a castle against another. Other Co-op Options
: A 6v6 tactical mode where you spend points to spawn as different classes.