: Battles are resolved through rounds influenced by unit morale, leader bonuses, and terrain. Morale is critical; units with negative morale after a test will flee the battlefield.
The game simulates the , allowing players to lead either the Taiping rebels or the Qing Empire . SGS Taipings
: Matches follow a monthly turn sequence including phases for card draws , reinforcements , naval movement , land movement , and combat . : Battles are resolved through rounds influenced by
: A key feature where regions may return to their original owner if a military presence isn't maintained. Disloyal regions reduce income and can allow opponents to build units. and terrain. Morale is critical