This feature addresses common player frustrations regarding fleet AI and station management while adding depth to the late-game "Empire" feel. ## Tactical Fleet Command Hub
: The ability to save a full ship build (items, crew, and augments) as a "Blueprint" to quickly reconstruct or replicate ships when your fleet suffers losses. ### Advanced AI Pathfinding Overhaul Star.Valor.v2.0.6p.rar
: Assign specific behaviors to individual ships, such as Support/Healer (stays behind and repairs), Long-Range Artillery (maintains maximum range), or Point Defense (prioritizes shooting down missiles/drones). : Fleets now arrive at a jump point
: Fleets now arrive at a jump point in a defensive formation (e.g., a "V" or "Box") rather than spawning in a cluttered pile. Long-Range Artillery (maintains maximum range)
For , a "proper feature" that would meaningfully improve the endgame loop and fleet management is a Tactical Fleet Command & Logistics Hub .
💡 : Improving how fleet ships navigate crowded asteroid fields.