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Street Soccer Script -

Many players look for "Reach" scripts to increase their hitbox. In game development, you can "write" this feature legitimately to balance your game: Logic Implementation

Adjust the Magnitude check between the player's HumanoidRootPart and the Ball. Street Soccer Script

A hitbox check (using Touched events or GetPartBoundsInBox ) when the E key is pressed to disconnect the ball from an opponent. 🛠️ Scripting "Reach" & Mechanics Many players look for "Reach" scripts to increase

local ball = script.Parent local kickForce = 50 ball.Touched:Connect(function(hit) local character = hit.Parent local humanoid = character:FindFirstChild("Humanoid") if humanoid then local direction = (ball.Position - character.HumanoidRootPart.Position).Unit ball.AssemblyLinearVelocity = (direction + Vector3.new(0, 0.5, 0)) * kickForce end end) Use code with caution. Copied to clipboard 🎮 Standard Controls for Reference Street Soccer Script

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