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Necessary libraries for Oculus, Vive, and Index integration.

Folder containing all game assets, textures, and Unity engine files.

Standard DirectX and VC Redistributables needed to run the game.

Players can now catch fish with spears in VR, and the rebreather auto-equips when diving in caves.

Fixed a performance issue when transitioning from day to night while using high shadow settings.

Full support for Valve Index and SteamVR 2.0, including independent finger tracking for Knuckles controllers.