Voidtrain - Over The Network
: The game utilizes a Peer-to-Peer (P2P) network model rather than dedicated servers. One player acts as the host, and others connect directly to their session.
: To prevent "griefing," the host must manually grant permissions (via the ESC > Session menu) for guests to interact with certain objects like the research table or building console. Cross-Platform & Network Features Voidtrain over the network
: World progress and research are tied to the host's save file. However, guest players can save the current session to their own machine to take over as host later if needed. : The game utilizes a Peer-to-Peer (P2P) network



