Worlds Of Ultima -
Origin used these games to capitalize on the massive development costs of the Ultima VI engine. It allowed them to release high-quality RPGs rapidly without building systems from scratch.
A massive, unmappable jungle on Earth filled with dinosaurs, massive insects, and human tribes pulled from various eras of history. WORLDS OF ULTIMA
These titles were heavily spearheaded by legendary designer Warren Spector. You can see the early seeds of environmental interactivity that he later perfected in games like Deus Ex . Origin used these games to capitalize on the