Giant Dancing Simulator Script Today

-- Configuration local config = { -- Dance moves danceMoves = { "dance1", "dance2", "dance3", }, -- Giant size giantSize = 10, }

The command handler script can be created using the Roblox Command Handler. Giant Dancing Simulator Script

-- Event listener for player character added Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) -- Make player giant when their character spawns makeGiant(player) -- Configuration local config = { -- Dance

-- Function to make player dance local function makeDance(player, danceMove) local character = player.Character if character then local animator = character:FindFirstChild("Animator") if animator then local animation = animator:LoadAnimation(danceAnimations[danceMove]) animation:Play() end end end -- Giant size giantSize = 10

Also, you need to have a CommandHandler script in your game to handle the commands.

-- Event listener for player added Players.PlayerAdded:Connect(function(player) -- Initialize player data playerData[player.UserId] = { isGiant = false, danceMove = "", }

The animations can be created using the Roblox Animation Editor.

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